As many of you know social networking sites like Facebook, and MySpace offer their subscribers lots of ways to be…well social. I personally have discovered no less than 50 friends from as far back as my middle school days since I first logged on to these networks.
I have made many new online friends through the plethora of games that have become available to the user base of these networks.
Of course Facebook and it’s brethren are not the only places to find social networks. Today, these social networking sites are now offering the masses on-line games that are driven by the concept of interacting and engaging others. I confess that I am playing (er…addicted) to several of these games myself. One of the most popular of these games is called Mafia Wars. It is the brainchild of a company called Zynga. It is maddeningly addictive, and the creators are constantly adding new content to keep it fresh with the 4 million daily users of the game. To put that into some perspective, that is only about 1.5% of the total population of Facebook. It also has an incarnation on MySpace that is also wildly successful. The concept behind this game is to keep adding people to your “mafia” so you can keep getting the special items and make your particular group as strong as possible. This works for Zynga because that keeps a steady inflow of people coming in to their game, and keeping their revenues (through advertising) going.
This brings me to the whole reason behind this article. You join a social networking site. You sign up for games. You play these games. However you so badly want your privacy that you list yourself as anonymous? Something just doesn’t add up there. If you are on a social networking site, and you choose to interact with that community by playing games, shouldn’t you adequately identify yourself? I mean really if you are that afraid of being discovered or hacked or seen for the addict you know you are, then why oh why are you playing these games? Where is the satisfaction in playing these games if you hide behind a veil like the one above?
I have found myself targeting these individuals in the games I play. I have no mercy, no code, no remorse for absolutely pounding the stuffing out of players that refuse to identify themselves in a social environment. After all if they want to go unnoticed I will certainly do my part. I take great delight in pummeling these “players”. So perhaps that is their place in the social game “food-chain”. They offer themselves up to those that are willing to show off their name and visage on-line.